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WHATS.NEW
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1995-12-18
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Falcon's Eye InterBBS Door Game Listing of Changes / Bug Fixes
────────────────────────────────────────────────────────────────────────────
Version 0.911: 12/18/95
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Fixed lack of land creation, hopefully
Version 0.910: 11/22/95
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Reduced the extreme effect the quality rating has on an army
Did some race re-balancing
Fixed some building pre-requisite problems
Solved netmail creation problem (in theory)
Solved possible memory allocation problems
Possibly fixed random kick-out problem
Fixed errant BRE referrences in "FE TEST" system
Fixed battle losses
Quoting replies now defaults to Yes
When buildings are destroyed in Earthquakes, land is now returned
Fixed problems allowing sysops to manipulate clock
Sending Trade Deals now defaults to YES
Wizard's Eye spell price does not triple anymore with use
New Building: Artists' Hall
New Building: Caravan
Version 0.905: 08/20/95
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Fixed bug in having over maximum number of treaties
Land price rise more quickly to discourage constant purchase of land
Doubled the rate at which military quality rating rises
When revolts occur, total maintenance decreases to reduce spiral effect
Fixed land price display bug
Fixed some race discrepancies
Added RESOURCE.DAT options for InterBBS Scores file creation
- Sysops can now number of entries listed (up to 255) and file extensions
Fixed bug in receiving not fully up-to-date recons
Line markers added to messages
Made it a little easier to maintain approval ratings
A county can now only be hit by a max of 1 earthquake per day
Nationwide random yearly events have been added
Fixed bug in attack trying to capture enemy resources
Fixed bug in FE SCORES display with tied rankings
Increased timeout from 1.5 minute to 3 minutes
"+" displayed in scores if user has played at least 1 turn today
- InterBBS Games only
People in larger empires tend to demand higher wages
Fixed networth calculations with InterBBS Attacks
Land is now produced throughout the day rather than at midnight
Temporarily removed the Time Limit Warning
- This is an attempt to solve the elusive random RunTime Error #205
- Also, NOTIMECHECK boolean added to resource.dat - this may help as well
Fixed military training/release display bug
Added City Improvements menu to auto-visit list
Fixed Create Fear Spell - used to be beneficial instead of detrimental
Version 0.904: 08/03/95
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Fixed bug in attacking a player with no defense
Corrected Building Requirements display
Fixed bug in deleting last existing empire
Fixed bug in InterBBS Spell Reports
Fixed duplicate data checking bug
Fixed more Duplicate Player checking problems
Fixed bug in having maximum number of treaties
Fixed some trade deal problems
Fixed battle news
Fixed BBS List Display (2-column)
Fixed some news display problems with InterBBS Attacks
Version 0.903: 07/27/95
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Fixed Lockup bug upon exiting game
Fixed install problem with the doorfile directory
Fixed 0 selection at BBS selection menu
Fixed 0 selection at Message Quoting
Fixed user time checking
Fixed Duplicate player checking problems
Fixed Create Food spell problem
Fixed various InterBBS attack problems
Time limit warning added
On the first turn, workers now start at 7.0 skill to make starting the
game a bit easier
Fixed some message-reading run-time errors
Fixed Quit selection at High/Med/Low setting menus
Added TimingCheck, OldestRecon, and ReconUpdate options to RESOURCE.DAT
Added InterBBS Scores options to RESOURCE.DAT
Fixed various help database problems
Fixed bulletins problem
Fixed military buying error
Fixed duplicate InterBBS Spell reports
Fixed Tech overflow problem
Updated InterBBS Scores production to run *much* faster
Version 0.902: 07/15/95
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Fixed minor routing problem
Fixed BBS selection bug
Version 0.901: 07/15/95
───────────────────────
Fixed messed up land purchases & prices
Version 0.900: 07/14/95
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First Public Release!